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Archive for the 'gameplay' Category

PvP: Intermission

Published by under gameplay,Planets,PvP on Feb. 13. 2012.

PrologueAct 1: Scene 1Act 1: Scene 2 / Act 1: Scene 3

Intermission

I am pausing here to take a good look around. I have talked about the first three planets that have actual PvP on them. I have also touch on the two planets that have no actual world PvP on them after the origin planets.

 

I want to give you a list of planets and their levels for each faction. There is not much  difference in the list, except that the origin planets are different and there are two planets that trade places depending on the faction. Other than that, both factions are on the same planets at the same levels. Continue Reading »

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PvP: Act 1: Scene 3

Published by under gameplay,Planets,PvP on Feb. 06. 2012.

Prologue / Act 1: Scene 1  / Act 1: Scene 2

 

The planet Alderaan has been known throughout the galaxy as a place for knowledge, freedom, unity and the goal of peace. Many feel that if Coruscant is the heart of the Republic then Alderaan is the soul. The treaty of Coruscant disrupted that relationship and Alderaan withdrew from the Republic and became focused on the civil war among the noble houses.

 

The beauty and peace of Alderaan is now scarred with the blood and smoke of war. The once peaceful and smooth political process has degenerated into treachery and war. Added into all of this confusion, the Empire has backed an old forgotten noble house, Thul, and the Republic has been providing backing for another well known and old noble house: Organa. Continue Reading »

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PvP: Act 1: Scene 2

Published by under Game Mechanics,gameplay,PvP,Uncategorized on Jan. 30. 2012.

PvP: Act 1; Scene 2

Our next world PvP planet is Tatooine.

 

There are two safe zones on Tatooine. Anchorhead is the space port and Republic safe zone. Mos Ila is the space port for the Imperial side. Everything in between is PvP. There is even a small area that you can go free-for-all called Outlaw’s Den.

 

Here are a few things I’ve noticed. First, I play Republic, and on a PvP server. As I roam the sands of Tatooine, I see very few Imperial players. I am not sure if it’s just how the quests are spread out, but as I leveled on this planet, and coming back for a visit to refresh my memory, I saw very few Imperial players. Continue Reading »

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Easy 1-2-3 Macro Set-Up

Published by under Game Mechanics,gameplay,Skills on Jan. 17. 2012.

 

Well, well, well…. I’m back.

 

It’s been some time since my last post. The holiday season handed me a few challenges which all took my time away from everything web-related. I’m glad to say that these challenges are somewhat behind me now and I now have time (at long last) to focus on TOR again.

 

I was going to start my return post with a rant about the imbalance of the class system, but I will put that off for another time.

Today I will walk you through a simple and easy-to-follow macro set-up I’m playing around with in-game. It’s by no means perfect, but it does help to simplify key binds and the fast-paced combat which we all have come to expect in TOR.

 

The minimum requirement is a 3-button mouse. Better still is a programmable mouse with extra buttons, but this can be bypassed with a program like Auto-Hotkey which will work just as well.

 

The reason I call this a 1-2-3 macro is the simple fact that is that you will use 1, 2 and 3 as you main macro set-up. You could use 8, 9, 0 and free up your lower keys for easy use, but it still works out that all skills will be grouped into sets of 3.

Continue Reading »

9 responses so far

PvP: The Prologue

Published by under Blog,Game Mechanics,gameplay,Planets,PvP on Jan. 16. 2012.

 

Players who have played since launch already know the order of the planets near the beginning of your epic adventure. The Empire starts out either on Hutta (Imperial Agent and Bounty Hunter) or on Korriban (Sith Warrior and Sith Inquisitor) then moves on to the capital planet of Dromund Kaas. The Republic starts out on either Ord Mantell (Smuggler and Trooper) or on Tython (Jedi Knight and Jedi Consular) then moves on to the capital planet of Coruscant. These are the sanctuary planets. The opposing faction can’t visit these locations. So where does PvP start? Continue Reading »

3 responses so far

PvP in a galaxy far far away!

Published by under Editorial,Game Mechanics,gameplay,PvP on Jan. 11. 2012.

So, I have been trying PvP in pretty much all its formats since launch. I have to say that I am happy with it overall. Continue Reading »

3 responses so far

Star Wars: The naughty and nice list.

Published by under Game Mechanics,gameplay,humor on Dec. 27. 2011.

SWTOR Launched officially on December 20th, 2012.  No shit right?  You literally have to either have your head so far up BF3/CoD’s ass that all you see is cross-hairs and snipers in every window, or give less of a shit about video games than a common rat-turd, in which case THIS IS NOT THE ARTICLE YOU ARE LOOKING FOR.  MOVE ALONG.


The launch was far and away one of the smoothest I have ever experienced, including WoW, Aion, Warhammer, Galaxies, Global Agenda, Matrix online, and a plethora of other that stuttered, fell, and bled to death right in front of our eyes on launch day (WoW and Aion excluded).  Now all the juicy tidbits come out.

 

Here is my naughty and nice list for SWTOR.  Pro’s and cons, salt and pepper, The Doctor and the Daleks.

Continue Reading »

6 responses so far

TOR Lore: Server Explanations Pt. 2

Published by under Editorial,gameplay on Dec. 18. 2011.

In response to long queue times and the need for servers, the folks over at BioWare having been bring up new servers of all types for both the European community and the US since the start of early access. Here are a list of the new servers and the lore explanation for their names. As with my previous list I will not provide a lore explanation for a server if the name is drawn from SWTOR itself to avoid spoilers.

You can find the first list of server names and the lore explanations for them here Continue Reading »

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What is in a name? -James Ohlen Reveals The Legacy System in SWTOR

James Ohlen (updated)

Hey Everyone,

This build has our first iteration of the Legacy System! At its core the Legacy system is about allowing players to create a family tree of characters. Family is pretty important to the Star Wars universe, with the Skywalker family having one of the most interesting dynamics in movie history. This version is just the foundational components that we will use to build upon in the future. Here are the features of this iteration:

  • Once your character has completed their Chapter 1 storyline, they will be able to choose a Legacy Last Name. This Legacy Last Name must be unique and is shared across all characters on that server – so choose carefully!
  • Once you have unlocked your Legacy, any and all characters on that server will now contribute to that player’s Legacy Experience Points. Much like normal experience points, when you reach certain Legacy thresholds, you will increase your Legacy Level.


We already have plans for how we will expand the functionality of the Legacy System in one of our major post-ship patches. This will include being able to shape your Legacy’s family tree, and give you a reward for all those Legacy Levels.

We look forward to reading your feedback on the Legacy System!

–James

 

So announced today is a Legacy System. This system is going to allow you to choose a legacy name for your character, once they complete chapter 1.  Now up to this point we have heard that last names will not be available in game. I get the feeling this particular feature has been on and off the table so many times that saying it is not going to happen is the safest route, cause then if it does it is a bonus. Continue Reading »

2 responses so far

What is your playstyle (Request of the week)

Published by under gameplay on Nov. 14. 2011.

@swtorleveller to @dawnsrose still taking topics? how about, how to know if your casual or hardcore in mmo as a topic?

Per a discussion on Twitter, and a suggestion, I decided to take a serious look at what my play style is.  We have all heard the terms Hardcore and Casual, but what about the middle ground? Someone suggested that could be Dedicated. I can see that working. Sort of a small, medium and large type of play style. But do they really mean?

Continue Reading »

One response so far

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