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SWTOR Facebook Pic of the Week Planet Voss!

Published by under Planets on Aug. 10. 2011.


Hello Swtor-Life-ians, today we were graced with the SWTOR Facebook weekly screen Today it is a shot from the planet Voss.  Billed as a planet who is described as “The planet Voss is steeped in war between its native species, the Voss and Gormak.”  Not really sure whether this is a shot of some sort of monument or of some type of wreckage or left behind device.  In any event it looks cool and shows the type of scenery we might come to expect on this planet.


2 responses so far

Under the Hood: The Formulas Behind the Mayhem

Published by under Bounty Hunter,humor,PvP on May. 18. 2011.

Ah springtime, when a young man’s fancy turns to thoughts of… number crunching?

Gabe Amatangelo, SWTOR’s Lead PvP Designer and purveyor of mirth, stopped by the forums today mostly to quash the fun we might have otherwise had PvP’ing in the buff, but also to shed some rough insight into how Bolster may work in practice.

Those who dreamed of fighting bravely in their skivvies may want to take a few deep breaths before continuing… Continue Reading »

4 responses so far

Swtorcrafter’s Bounty Hunter and General Gameplay Impressions

Published by under SWTOUR on Apr. 29. 2011.


I was recently given the opportunity to play the Bounty Hunter class in an origin world experience at the  first ever Bioware Fan Site Summit.  It was a fun time indeed and I am thankful for the opportunity.  It has answered a lot of questions for me personally about more than just the class, but on a broader level of having to do with my views on the game.

Continue Reading »

19 responses so far

Interview with Bioware’s Damion Schubert on Crew Skills

Published by under Breaking News,SWTOUR on Apr. 28. 2011.

Damion Schubert



We are representing for you! has been given the honor of interviewing Damion Schubert, the Lead Systems Designer for Bioware, as part of the Fan Site Summit 2011.  We gathered the majority of questions for the interview from the community and we thank you for making your voice heard.

Join us now as we dive right into just who Damion is for the company and what he has been involved with in the past, and the goodies we have to look forward to in the Crew Skills system! There are exclusive reveals about the yet unannounced aspects of the Crew Skills system to be found in this interview and we will be providing a transcript shortly.

A big thank you to all who posted questions in this thread on the official forums where we asked the community for their choice of questions to go to Damion, some of you got the answers I hope you were looking for.





Join me in my next Swtorcrafter crafting article where I discuss this information in depth, there is a ton of it to wring out of this interview!


17 responses so far

Advanced Classes: Bounty Hunter

Published by under Bounty Hunter,Class on Apr. 11. 2011.

Going through all the blog posts and tweets and everything else has left me exhausted. The amount of information given in this last Friday Update is staggering if you think about it, as it is something actual about our classes we are playing at launch. In the bigger picture, if you look at it like I do, it really breaks down class roles, and that leads to the reality of how close we actually are to finally playing this game. With all of this, I am going to try to dissect some of this information in relation to the Bounty Hunter.

Diving straight in, I am going to start with this quote below:

Choosing an Advanced Class is very important in The Old Republic, as within your Advanced Class, your character will reach their full potential. Your Advanced Class choice dramatically alters the gameplay experience of your base class by providing access to two exclusive skill trees per Advanced Class, with a third being shared between both Advanced Classes.

So how I take this is that this plays out like any other MMO so far, even the venerable Warcraft and how their Talent trees used to be when it wasn’t so restricted. This basically say “Hey, pick the AC you want, you still get the base class abilities of the class itself, thus this being the Bounty Hunter. You can even place some points in the other AC. So, just like WOW, we get 3 talent tress to mess with to fine tune the type of player we want to be and how we play.

Now, as much as I hate “cookie-cutter” builds on classes, I don’t see a way Bioware can stop this. Some abilities are going to be better than others and there will be those that will probably force those upon you depending on the role you pick. With this in mind, I hope that Bioware gives us the “Dual Spec” option so that we can have 2 builds based on what we are doing (Soloing/Group).

Something else I picked up on is this:

As you level up, your character will gain abilities from three sources:

  • Through trainers, from their base class (e.g. Sith Warrior)
  • Through trainers, from their advanced class (e.g. Marauder)
  • Through skill points spent in the skill trees of their Advanced Class


So no longer is it the run to one trainer and you’re done. We now have to hit up the Base Class (Bounty Hunter) but we also have to fine the AC trainer that we are playing, in my case which will be the Mercenary. This is interesting as unless these are always grouped up, you have to make sure to remember where each are to make sure all of your abilities are up to par.

Now the fine folks over at Bioware even gave us the break-down on the roles for the Bounty Hunters:

Bounty Hunter Advanced Classes

Mercenary (Roles: Mid – Long Range Damage Dealing, Healing)

PowerTech (Roles: Close – Mid Range Damage Dealing, Tanking)

  • As previously announced, the Bounty Hunter’s Mercenary Advanced Class now features the ‘Bodyguard’ skill tree, allowing this iconic class to fill the role of a medic if desired.
  • The ‘Advanced Prototype’ skill tree, shared between both Bounty Hunter ACs, now features an upgrade to the base class flamethrower, which allows the player to rotate while using the ability.

We now see how the Bounty Hunter breaks down. Mercenary breaks down into a DPS/Healer role and the Powertech breaks down into a DPS/Tank role. Now for all you WOW’ers out there, Bounty Hunters look to have the possibility of being Paladins of Swtor.

Those that are going the Tank Bounty Hunter will also have that DPS chance of speeding up their leveling without sacrificing the Tank aspect of it. It also plays

I, like many, think this last update was a great one. it really moves use one step closer to that fateful date where we all get to jump in game and put all this information we have been hoarding for so long to the test. In regards to the Bounty Hunter, playing a main healer and knowing I have DPS choices to help in the leveling process make me very happy as well.

9 responses so far

Crew Skills and Crafting “crits” in Star Wars The Old Republic MMO

Published by under Crafting,SwtorCrafter on Mar. 28. 2011.


Something I have been wondering about for quite some time is the level of item one can expect to craft after a “crafting crit” takes place during item creation.  Will the created item be on par with raid loot drops, PVP drops, or other drops or rewards from missions?
Read on!

Continue Reading »

12 responses so far

Will you auction house or gather in Star Wars The Old Republic MMO?

Published by under Crafting,SwtorCrafter on Mar. 17. 2011.



My question to you today is:


Based on your normal play style how do you see yourself acquiring the materials you need to craft in SWTOR?


Will you use the auction house mechanic relying on other players to provide the auctions for you to buy, or will you rely on yourself and your companions to gather what you need via the gathering mechanics and the missions?

Read on!

Continue Reading »

9 responses so far

Queues at PAX East Already Forming

Published by under Events,PAX East on Mar. 11. 2011.

Penny Arcade Expo in Boston is about to open its doors to the gaming enthusiasts in about 30-60 minutes and excitement is mounting. The Old Republic fans are anxiously waiting for the Friday Update that will kick start PAX. I was thinking of starting a poll on what people think the big PAX Friday Update will be with options like “Next phase of beta” and “release date”, but I figure with only several hours away we’ll find out soon enough. In the meantime enjoy this image sent to Twitter by Guild Umbra of a line forming at PAX gates.

One response so far

Early images from the Old Republic booth at PAX

Published by under PAX East on Mar. 11. 2011.

Bioware staff is still setting up the booth at PAX East and it looks like it’s going to be a long night for them. They were kind enough to share an early image of what part of the booth will look like. The image was so awesome that I had to share it with you all. Kind of reminds me of the monolith from “2001: A Space Odyssey”.

Click the image to see full size

Click the image to see full size

Click for full sized image

Click for Full size

4 responses so far

Pax East Disturbes the Force

Published by under Events,news,PAX East on Mar. 10. 2011.

Image from Mos Eisley Radio

Penny Arcade Expo in Boston is only several hours away and excitement among The Old Republic fans is mounting. Things are not being made any less difficult by officials at Bioware and they keep adding fuel to fire. We first had an awesome update last Friday with plethora of information on the Bounty Hunter and the Deceived novel. We got surprised on Wednesday by the Guild HQ application on the official site (10.000 guilds have registered in these two days). The latest news is that Firday update, that Bioware has been doing for SWTOR every Friday for almost 2 years now, will be done live from the show floor. Official SWTOR Twitter account invited fans to:

… join us at 10:15am EST at Booth 912 and help us kick off #SWTORPAX

The wording of this announcement is very suggestive and the fact they chose #SWTORPAX to be their hash tag feels as if their news is going to be so big that PAX East this year will be remembered by SWTOR news. It might just be the starving fan in me seeing things though.

The other fact is that fans and members of fansites have already started arriving in Boston and there are some images already being available. You can see what the press badge looks like bellow (image from Vall of Tor Syndicate) and the image at the top of this article is actually a look at SWTOR booth that will host the big announcement tomorrow.

Keep your eyes pealed to SWTOR Life all throughout tomorrow and while the event lasts because we will be scouring for news and footage non-stop to bring you as much coverage as we can. Temporarily we added Twitter feeds in our sidebar to keep you updated with the latest news from fansite attendees as well as discussions tagged by the official SWTOR PAX East hashtag #SWTORPAX.

Image courtesy of Tor Syndicate

One response so far

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