My question to you today is:
Based on your normal play style how do you see yourself acquiring the materials you need to craft in SWTOR?
Will you use the auction house mechanic relying on other players to provide the auctions for you to buy, or will you rely on yourself and your companions to gather what you need via the gathering mechanics and the missions?
They both have pro’s and cons, and I realize we don’t know everything about the mechanics for either, but it is still fun to look at our past MMO habits and think on the future and speculate.
I don’t even remember what mmo it was that first introduced the auction house mechanic, maybe someone can help me remember, if you know please leave a comment and let me know?
All I know is I felt a dramatic shift in my play style as a crafter when this became common place. In all previous games (obviously because the AH wasn’t present) I happily gathered everything I needed personally. Sure if I saw a deal that was too good to pass up on some raw resources on a players vendor like in UO, I would buy those items knowing that it was a good deal.
For the most part though I felt the urge to do this myself.
I don’t know if it was the feeling of accomplishment from doing it myself, or that the need to explore the online realm pushed me on, or maybe just a lack of coin to afford to shop on a regular basis, I am not sure, maybe a mixture of all.
Lets look at the some of the pro’s and con’s of each of those strategies,
-with an auction house system you should be able to have an ample supply of almost all items needed at most times, making it highly dependable. (most of the time, depending on server population)
-with an auction style of sale you may get the opportunity to get some “steals of a deal” because the person who lists the item isn’t up to date with it’s current going rate.
-you can also use the AH to offload non gray items you no longer need allowing you to fund other purchases.
-as a side benefit the usage of an AH is usually one of the best ways to make money in games, fastest.
-you will need a heavy influx of coinage if you plan to do most of your acquiring here.
-you will have to put a substantial amount of time into watching and using the AH, time that could have been spent exploring other avenues of the game, effectively isolating yourself in front of a AH listings page instead of playing the game. (or hopefully an auction house smart phone app, Bioware if you’re listening….)
-you could really get ripped off due to over inflation of an item, or have to pay an exorbitant amount for something because it is “the flavor of the month” and you need it now.
SELF AND COMPANION GATHERING:
-no start-up cost in credits, just time required and hard work usually.
-you get to explore and learn the worlds while out and about. Based on what we have been told in the past that you would get experience from discovery of locations while exploring, this is an added bonus.
-can also make credits from loot from mob corpses, and exp from kills while gathering allowing you to at least work on raising your characters overall level.
-not always able to access resources due to weird spawn rates, or not a high enough overall level to access the location or zone too tough.
-may have to fight with too much competition from other players.
-time investment in running gathering circuits, running, travel, clearing mobs, etc.
I realize this is not a all inclusive list but its what I had in mind tonight. I am sure as soon as I publish this article I will think of even more 🙂
There are other issues to be factored into the equation also when trying to figure out which style is best for you, like how the companions are going to affect the gathering side of things, the offline skill queue ability, and on and on. Hopefully soon we will begin to get more information on crew skills and auction house mechanics so we can make better predictions.
When taking it all in I see myself somewhere in the middle, about a 50/50 split.
With the type of class I have chosen to be my first character (bounty hunter) I see myself being able to excel at the physical gathering aspect of things nicely. With this class I should be able to fill all roles that I need to survive and prosper.
With my crew skills crafting ability that I have narrowed down to be my starting profession chosen, I have also decided that I will probably be on the AH constantly because the items I make in that certain profession will be a huge credit maker, based on what I have observed over the years watching MMO crafting/auction house mechanics.
So that means for me at least that I am going to have to spend time invested in both styles of play, spending quality time in each. Until I get some new revelation this is the play style that I hope will serve me best. Now if I can just figure out where to get the time to actually play the game?? (maybe the image in this post will help me find time)
Based on the information we know about the crew skills system now, what do you think will be your best advantage? What do you feel the percentage for you will look like?
Thanks for reading! 🙂
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