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Tag Archive 'Flashpoints'

May 1st Patch Notes

Published by under community news on May. 01. 2012.

Servers went down, servers came back up, and we were presented with a nice healthy amount of patch notes for our trouble. There were a lot of little fixes in this weeks maintenance, and some little quality of life improvements as well. Almost all areas of the game have been hit with some fixes this week, not surprising since the game has needed some bugs ironed out since the release of 1.2.

 

Check after the jump for the full list of patch notes this week, and let us know your thoughts on them in the comments section below. Continue Reading »

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Game Update 1.2 Now Available on the Public Test Server

Published by under community news on Mar. 17. 2012.

 

If you are itching to see what game update 1.2 has in store for you, now is your chance.  BioWare has officially made their newest update, titled “Legacy”, available for play on the Public Test Server, hopefully a sign that it will be moving to the live game by April as predicted.

 

The Public Test Server now contains a whole lot of the updates we heard about during the Guild Summit, including the big update to the legacy system. Players will also be able to try out a new Operation, a new Warzone, and see the second part of the “Rise of the Rakghouls” in a new Flashpoint that picks up where “Kanon Under Siege” left off.

 

 

If you are looking forward to trying out all these new features then hop on over to the PTS and see them for yourself. The more testing that gets done means the better experience for everyone when the patch goes to the live servers! For a full list of all the changes in 1.2 be sure to check out the patch notes on the PTS.

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1.1.5 Patch Notes

Published by under community news on Mar. 07. 2012.

PioWare relapsed the Patch Notes for 1.1.5 yesterday. Among the usual general bug fixes there were some updates included to get players ready for game update 1.2, as well as the inclusion of the much sought after /roll function.

 

Several high-end speeders have been reduced in price until 1.2, making this the optimum time to pick up that expensive speeder you had you eye one. Previously unavailable endgame color crystals are also on sale for a limited time at the fleet, and the Dark/Light side requirements on some crystals have been removed as well. Word is that these items will only be available for purchase until update 1.2 is deployed, so head to the fleet and pick them up today while you still can.

 

There have been several changes to the PvP game as well. Now players can compete in Warzones and earn progress towards completing their Ilum daily and week quests. Healers will also be happy to hear that they will start receiving medals when a target they healed makes a kill in game. The Valor gained from Warzones has been increased, medals are now worth 500 Valor and 10 Commendations, and players affected by Damage Over Time abilities will no longer be interrupted when interacting with objectives.

 

These are only a small sampling of the changes made in the recent patch. If you want to read all of this week’s notes you can check them all out after the jump. Continue Reading »

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SWTOR Guild Summit Livestream Updates

Published by under Breaking News on Mar. 05. 2012.

The first official SWTOR GUild Summit officially kicks off today! As a special treat BioWare is going to be doing a livestream of today’s festivities starting at 10 am CST. Can’t catch the stream as it goes live? Don’t worry! We will be providing up to the minute details about the various reveals and facts announced by the developers as the day progresses.

 

Just check after the jump for all the reveals. This post will be updated all day long with all the facts, so keep checking back for more info! For a schedule of today’s events check out our previous post.

 

Update: The livestream is over. Thanks to everyone who joined us for the updates and a big thanks to BioWare for streaming today’s events for us! Continue Reading »

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BioWare Looking for Guilds, Local Players to Help Test New Content

Published by under community news on Mar. 01. 2012.

Do you want to help BioWare test out new and upcoming content? Do you want to be one of the first people to see what is in store for the SWTOR world? Well now you have your chance.

 

BioWare is looking to expand its testing and is looking for experienced players in Austin, Texas to help them test upcoming game content. This includes new Flashpoints, PvP Warzones, and end game Operations. Players will be expected to dedicate at least one weekend an month to testing new content. As an added bonus, this is a fully paid position. That’s right, you can get paid for testing new SWTOR content! If you are interested then fill out and submit this survey.

 

Don’t live in Austin and still want to help out? Well you are in luck. BioWare is also looking to get teams of players from various guilds to help them test the new content we will be seeing in the 1.2 game update. This includes the new Warzone, Flashpoint, and Operation that will be included with the patch. Guilds will need to put together a group consisting of anywhere between 8 and 20 players that will be willing to put their live games aside for a while to test new content on the Public Test Server. You can read all the details and requirements in this blog post. Space is limited, so if you are interested get those applications in soon!

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“Kaon Under Siege” The Newest SWTOR Flashpoint Coming Tuesday 1/17/2012!

Published by under Breaking News,Falshpoint on Jan. 14. 2012.

Zombies in my SWTOR!

To coincide with the release of the new content addition dubbed 1.1 “Rise of the Rakghouls” on this Tuesday, David Bass from Bioware sent us some pictures to publish and I decided to gather up what info I have been seeing on the internet about it for you to read as well.  A new flashpoint is a very exciting thing when talking about new content being added to the game because they are very fun from my experience.  They are a great diversion from all the other outstanding features that Bioware has in SWTOR from the story, the crewskills and crafting, the PVP, and on with many other great things they have in store for you.

Continue Reading »

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A Flashpoint Every Four Levels

Published by under Breaking News,Game Mechanics on Nov. 05. 2011.

 

According to Best Buy’s Gamer Magazine, “A Flashpoint mission will be available at level 10, 16, and then every four levels up to level 48, with two Flashpoints awarded at level 50.”

Is that too many? Too few? Just right? Are they too close together? Too far apart? Remember, once players reach Level 50, they can go back to each Flashpoint and do a Level 50 version of that Flashpoint according to the most recent information from BioWare. Let us know what you think.

The PDF of the swtor Article from Best Buy’s Gamer Magazine is located here.

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