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Post PAX Fan Friday and Dev Corner

Published by under community news,news on Mar. 18. 2011.


Fan Art by Redding


I don’t think anyone was expecting for this Friday update to outshine what we got in the past two updates that were leading up to, and covering PAX East info flood. It comes as no surprise then that we get a Fan Friday Update this week with having the spotlight on them through a Fan Site Q&A session. As Fan Fridays tend to provide, we also get some really cool fan art including the image above from forum user Redding. You can check out new Concept Art and official forum avatars if you read the official article here.

In addition to Fan Friday we get a Studio Insider article describing how cinematic in-game cut-scenes are made. To walk us through the inside work of the process we have Animator Andrew Lauretta. He describes how rough motion captured data is refined and tweaked and then how computer generated actors are added into the scene to give us what Bioware games are best known for – memorable cinematics.

Best for last is the community Q&A on flashpoints. World Designer Jesse Sky answers some of the questions posted in the official forums in the flashpoints Q&A thread. There are several interesting bits about companions and general flashpoint mechanic (and -wow- how Story comes into play). You can post questions about Classes in the new Q&A thread for this month.

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