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Archive for the 'Blog' Category

SWTOR’s Mini Games And Titles

Published by under Blog,Game Mechanics,humor,speculation on Apr. 06. 2011.

I’m so glad the SWTORGB event went ahead, and we got some tips of information from it, for I was kind of stumped on this weeks article.

The announcement that Darth and Lord Titles, would indeed be used in-game got me thinking about, well, mini games and other titles that could be available.

 

Of course, these titles are down to the individual players to choose, Darth Chocolate and Lord Of-The-Dance, would turn most of us into a crazy nerd rage, and rightly so. But lets think about the non player generated titles that  may be available.

First and foremost, in-game titles can come from a number of events as you play through the game.

For instance, killing 200 Womp rats may give you the option of using a “Womp Rat Slayer” Title.  Ok, this may not be the greatest title to have, but it’s a start at least. Killing X amount of mobs as well as players is one of the most common in-game title achievements, that MMO’s have used over the years. Continue Reading »

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Music In SWTOR

Published by under Blog,music,speculation on Mar. 30. 2011.

I do tend to be kind of random on my thoughts when it comes to TOR, and again this post will be well removed from my last.

 

This time I would like to air my thoughts on the music, and how it will effect us in game.

Well before I get into it, I’ll share with you how this random thought got hold of me.

 

While playing  Rift and listening to the latest PodCasts, and also chatting with guild members in vent. I had to switch to another channel, as I did not want to miss something that may be important. Now, this is not a first for me by any means, but this small act, coupled with the fact my game music was turned way down, it kind of just hangs there in the background so i can notice if I’m getting blindsided in PvP.

This, believe it or not, is just a small glimpse into my random thought process, when it comes to things related to TOR. Continue Reading »

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Lightside, Darkside And That Thing Called Story

Published by under Blog,Game Mechanics,PvP,speculation on Mar. 23. 2011.

All of us have played single player games at some point, and in games produced by BioWare, we all know how choice matters to your overall playing experience.

This is all well and good in that single player game, but how does this effect us in the MMO space. Not having to think past the end boss in these games, is something we’ll be very weary of in the MMO world. After this end boss (1-max in an mmo), some will say, that the real game begins.

 

Lets say that you know a little about TOR, and that you have not just clicked on a random page on the interwebs. You will all know that SWTOR will have story driving it forward. This is the major difference along with the Voice Over (VO) that sets TOR above all those other games out there.

Now, I am not going to suggest that story is a bad thing, and I’ll say right now, that “I, MrWarlock, do say that TOR will be the best playing experience from start to max level” and you can quote me on that.

Click here to read the rest of the article.

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Well That Was A Strange Week

Published by under Blog,Editorial on Mar. 16. 2011.

With Pax now behind us, how did BioWare deliver ?

 

Well, they gave us exactly  what they said they would (not everything we wanted as fans). What they told us before Pax, they had the goods there. They had the early levels on the Sith classes, and what seemed to be a very respectable mid lvl instance. A great deal of interviews have come in, and I’m sure many more are on the way.

In respect to the game play, most every comment is positive, and from the footage we have seen, the instance does look like a highly engaging, and a somewhat challenging, fun packed run.

 

The only downside I would call out, is that of queues, that none could of foreseen. A 7 hour wait after 10 minutesof Pax opening, I’m sure you could have had four times the amount of games running, and demand would still outweigh the supply.

Continue Reading »

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