twitter logo and link to our twitter account
SWTOR Life Logo
Search our SWTOR Database

In-Game Event: Rakghouls on Tatooine

Published by under Breaking News,community news on Apr. 15. 2012.

Anyone visiting the fleet today should hear a little message about how there is a planetary alert on Tatooine. Rakghouls have been spotted on the planet and citizens are recommended to stay away for the time being, but what is the fun in that?

 

The announcement is to inform players of the first ever in-game event of SWTOR, occurring on Tatooine. A ship carrying the Rakghoul plague has crashed on Tatooine, releasing a large amount of these monsters north-east of Outpost Therazan.  Players will be able to tackle some new dailies there that reward “Rakghould DNA”, which can then be turned in to vendors in the same area for some event related items. These include black-green color crystals, and infected companion kit that will let you tun a companion into a Rakghoul, and even a Rakghoul mini-pet. There are also some new infected world bosses for player to take down as well. If the fleet announcement is to be believed then there should be new planets added to this event as time goes on.

 

No word yet on how long this event will be taking place, but keep you eyes on swtor-life.com as we bring you all the info as the event progresses.

 

Edit: Some new info I have discovered since posting this. The world bosses on Tatooine are located at the Sarlacc Pit, in Outlaws Den, and the other is an infected version of Trapjaw which can be found in his same location out in the Dune Sea.

 


Read the full guide to the event, including how to obtain a Rakghoul mini-pet on our sister site SWTOR Spy.


 

20 responses so far

20 Responses to “In-Game Event: Rakghouls on Tatooine”

  1. Elric-desadeon 16 Apr 2012 at 12:33 am

    What I find unsettling is that the developers at Bioware thought that this plague was somehow good thing, and that it would be universally well received.

    WRONG.

    Sure, some may find it creative and diverting, but many of us out here have had the opposite reaction … we find it to be a disruptive, immersion-breaking annoyance. Forcing people to expend paid playtime away from their own ingame activities in order to stand around for 10-15 minutes until they explode, and then subsequently having to avoid infected mobs congregating around needed vendors or quest points, is an unnecessary annoyance at best, and a subtle form of Denial of Service (DOS) attack at worst … and as the novelty wears off, i’m sure that more people with agree.

    Please scale it down, and better still, make it entirely optional by limiting it to a small zone instead of having it be empire wide.

    – Annoyed

  2. Elric-desadeon 16 Apr 2012 at 12:38 am

    ADDENDUM: Sorry – when the article above bubbled up in my search, I mistakenly assumed this was one of BW’s sites. The comments were oriented towards Bioware, not the people hosting and running this fine site.

    Cheers.

  3. Adrianon 16 Apr 2012 at 2:16 am

    If you don’t think this is a good thing then don’t do the event. It’s pretty simple, as it stands a lot of players do welcome something different to break up the normal monotony of dailies pvp and HMs. This is another classic case of spoiled self entitled players finding a reason to bitch regardless of what is put in the game.

  4. Slarton 16 Apr 2012 at 2:19 am

    Yeah, it’s pretty simple.. don’t like it, don’t do it. Don’t like the dailies, don’t do the dailies, either. But some people might actually WANT a black/green lightsaber, or a cool pet. Just because you don’t want one….

  5. m3gatl20non 16 Apr 2012 at 5:29 am

    Or you can get a vaccine that lasts 6 hours and not cry

  6. Bearson 16 Apr 2012 at 6:38 am

    Denial of Service.. Lmao.

  7. OrYouCanon 16 Apr 2012 at 12:27 pm

    “Or you can get a vaccine that lasts 6 hours and not cry”

    That vaccines doesn’t last when you die => If you go pvp and some foes are infected you won’t get through. And the vaccine costs 2k.

    imho the guards shouldn’t let infected players leave tatooine.

  8. party pooperson 16 Apr 2012 at 1:03 pm

    limit to tat, no

    but not being turned off during warzones makes sense.

  9. party pooperson 16 Apr 2012 at 1:05 pm

    erm, being turned off in warzones

    *thumbs up for typos*

  10. Lilluvlesson 16 Apr 2012 at 4:29 pm

    I loved this event right up until power went out to my whole bloody neighborhood mid part 5.
    Also 2k is peanuts like 1/4 of a quest at levels 30+ which Tattoine is tailored to, ship quests alone rake in around 100k at level 40. kill enough mobs on tattoine mid quest and you have more then 2k drops sell for varying amounts from 40 for one grey to like 400 for a full stack and your inventory has room for much if you have maxxed it out…

    Whining about 2k just shows you are not high enough in level on even your main, I bought a stack of 20 of those things and so far only needed 2. Also if you do the dailies in the area, they will reward you new vaccine at every codex completion as you finish each part….

    Nuff said.

  11. taloroson 16 Apr 2012 at 4:33 pm

    This event is fine for those that want to do it. But forcing people to be part of an event when they dont want any part of it I have a problem with. it does basically boil down to ganking and harrassment when people hover over quest turn in areas and banks because they are working on that stupid infect people quest.

    We should not have to spend 2k a pop for a cure potion to get rid of it because people are being inconsiderate of those who dont want anything to do with the event. I have spent over 10k removing that lame buff since the event started and quite honestly I am getting damn tired of wasting my cash because of a ill thought out rushed peace of garbage event.

  12. taloroson 16 Apr 2012 at 4:36 pm

    I have plenty of cash also so thats not the point. I just should not have to spend 1 credit on a event I am not interested in because of the stupidity of others. Find people that are working the quest and infect them. BW really needs to stop acting like idiots with there game. Events are supposed to be voluntary and not involve people not interested in them.

  13. Nealeon 16 Apr 2012 at 7:55 pm

    Agreed with Taloros. I shouldn’t have to spend 2K a pop, regardless of how high level I am, just because someone ELSE decides to be a jerk. And, yes, the Fleets and all the starting planets are now filled with griefers who are abusing the hell out of this. Heck of a signal to send to new players, guys. “Come to TOR, get screwed over constantly!”

    Anyone know when this is over?

  14. Adrianon 17 Apr 2012 at 4:50 am

    Fair enough on being upset with people trying to explode near you, here is what I would say, take advantage of the situation, everyone you get to feverish get yourself killed or wait to explode. Each time you do you get 5 DNA samples. These are going for 8-10k a pop. Now a potential annoyance just became a way to make quick credits. Personally as soon as I hit feverish I take the VIP elevator to the top and jump off. Easy 50k in my pocket, or easy 5 samples towards getting my alts what is one of the coolest looking crystals I have seen in game

  15. Bearson 17 Apr 2012 at 4:31 pm

    You can’t choose which (i guess its called) ‘galaxy wide’ events you want to participate in and which you don’t. What kind of stupid system would that be? If all you do is pvp, sit on your ship where you’re safe and queue up for it. Otherwise, be a big boy/girl and take part in something 99% of the rest of the population seems to be enjoying.

    Tired of crybabies who cry the second something inconveniences them in the slightest.

    If you’re on Dark Reaper server, whisper me, Bonz, and I’ll give you credits for the vaccine.

  16. Guntheron 17 Apr 2012 at 5:56 pm

    This event is awesome! Ive been letting my character get sicker and sicker, I hope he turns into a Rakghoul soon! Cannot wait more more awesome events like this one. Too all the kids that are qqing, grow a pair and enjoy the game, im level 49 and im sitting on half a mil just from questing from 45, its not that hard to make money just dont die lol.

  17. billyon 18 Apr 2012 at 2:13 am

    For those who complain about the event and don’t want to “pay” 2k to be vaccinated, they could die once (yes once), sell the DNA for 10,000 – 20,000 per (so 50k – 100k for 1 death), then use that money to buy the vaccine which lasts 6 hours, so a typical day of play. So, you play for 10 days, that’s 20k, you earn 50k from selling, you make 30k and you don’t participate.

    Done.

  18. billyon 18 Apr 2012 at 2:14 am

    Sorry, noticed someone posted my same thoughts 🙂 Lol

  19. RedWolfeon 19 Apr 2012 at 9:40 pm

    This is the purpose of a World Event. To get everyone involved. Complaining about getting the plague and sending money to cure it, is like crying to whatever Deity you believe in about catching the flu. Pay for the vaccine or don’t and your character dies, and revives healed. It just a game. If you don’t like it wait until the 24th to play again.

  20. Cuon 20 Apr 2012 at 4:39 pm

    I thought the plague was a cool, real-world type of thing that was quite in line with the role-playing aspect of the game. Maybe some are just here to shoot ’em up, so to speak, but it is a world that has a story and to try to sidestep the story is like trying to sidestep a large aspect of the game. I say “Cheers!” to Bioware for the excellent way in which they implemented the event.