During the first Fan Site Summit Bioware organized for members of the Fan Sites that write about their upcoming MMORPG Star Wars: The Old Republic, we had a chance to sit down for 2 days and play the game. These are impressions from our hands on experience and they are divided into the following segments:
You should also check out Swtorcrafter’s Bounty Hunter and General Gameplay Impressions for another view of the hands on experience.
In this article I will talk about the way combat works in SWTOR. I want to talk in detail about the skills my character had at its disposal during my gameplay and what it felt like to fight different types of enemies. I managed to get to level 6 on my own and I played a flashpoint with a level 9 character.
I’ve set a goal on playing the game outside of my usual gaming patterns. I usually read the quest text and do every quest I can find and I really hate to grind. I spend hours exploring and finding groups to do some cool stuff. In this case, I approached the game a bit different. I wanted to skip as much dialogue as I could to see if the game is still fun when I “break” the story element and I went off hunting mobs at random and outside my level range to see what it felt like. With all that in mind I sat at my designated computer and faced my scrawny imperial agent character. I felt sorry for the poor guy, he was in for some pain.
Click here to read more about the Imperial Agent and his combat skills